After 3: Mutants: Genetic Gladiators

by Franco Abrina | July 7, 2016 | , , , ,

Minutes to Read: 3:45

Mutants: Genetic Gladiators in one sentence:

Fight for fame and fortune as a Psy Captain in this gritty, mutant-filled world’s version of Pokemon!

Day 1:

Greetings, Psy Captain! I’ll be blunt, you’re a complete nobody who happens to have psionic abilities.

Simply put, you can control “mutants” with your mind, and a very assertive lady (later revealed to be a former Psy Captain) offers to train you for whatever reasons. I’ll leave out the rest of the story just to avoid spoiling anything for anyone who’s genuinely interested in the lore.

Mutants: Genetic Gladiators

The tutorial’s pretty long, but it covers almost every important aspect of the game. I’ll spare you the details and try to summarize some of the game’s basic mechanics.

First off, you start with two mutants. To get more, you have to cross-breed/fuse them or buy some from the in-game shop. Cross-breeding takes time, a lot of time. I’m not entirely sure what factors affect cross-breeding times, but it can range from a few minutes to over 12 hours!

Mutants: Genetic Gladiators

All you have to do is put two mutants in the Breeding Center. The resulting mutant will be a random mutant that shares at least one gene from each of the two that you’ve cross-bred.

Mutants: Genetic Gladiators

The combat’s pretty simple. It’s always a 3v3 (or 3v1 if you’re facing a campaign boss) turn-based fight where each mutant has 1-2 different attacks and other passive abilities.

There’s a bit of strategy involved since the game has a rock-paper-scissors type system where certain genes directly counter another. This is where having a diverse selection of mutants comes in handy.

Mutants: Genetic Gladiators

At first glance, Mutants: Generic Gladiators looks like your generic “pay to win” game, but it honestly has more of a “pay to skip grind” kind of vibe going on. I spent most of my first hour doing a bunch of objectives and daily challenges. Nothing too eventful so far.

Day 2:

I caved in and bought some gold to speed things up, just to get an early glimpse of the later stages of progression. I spent a lot of time (and gold) playing the in-game slot machine for resource such as credits, med packs, and XP boosters (and the off-chance of winning the jackpot because why the hell not).

Mutants: Genetic Gladiators

I spent the rest of the day upgrading my buildings, expanding my rooftop (aka, your base), and getting more mutants.

A bit later on, the game introduces the crafting system. Basically, you just throw in a bunch of items and hope for the best. There are recipes in the game, but you have to find and list them yourself.

Mutants: Genetic Gladiators

You can also produce healing items in the Med Lab. These can’t be used during a fight, but they’re still really useful if you want to skip waiting for your mutants to heal up afterwards. Take note, you can still send mutants to a fight regardless of how much HP they have left, but I don’t think I need to explain why this is a bad idea most of the time.

Day 3:

I’ve started competing in the current PVP tournament. How this works in Mutants: Genetic Gladiators is that you get a random opponent within your point range. You get vague information to help you decide your line-up and whether or not you actually want to fight this player (you can change your opponent by spending a significant amount of credits).

Mutants: Genetic Gladiators

You also get to pick a “Defense team”. These three mutants will be what other players will have to fight if they ever get matched with you. Obviously, you’ll want to put three of your best here.

I’ve also started grinding the rest of my monsters in preparation for cross-breeding. You see, there are items called “stars” that make the offspring stronger, but the two mutants have to be at a certain level before you can use one (for example, a Bronze Star requires two level 10 mutants).

Mutants: Genetic Gladiators


Mutants: Genetic Gladiators is an alright game. It’s definitely not pay to win as the amount of microtransactions might hint at, but it’s one hell of a grind later on.

Collecting mutants is pretty satisfying, if you’re into that sort of thing. In a way, it’s like Pokemon, except you create your own monsters (or buy them if you’ve got deep pockets) instead of catching them in the wild.

The particle effects and animations are pretty smooth and well made, in my opinion. I found all of the mutants’ attacks to be aesthetically pleasing. The sound design’s not too bad either. There’s even different music for boss fights, just to make it feel a little more intense!

If you don’t mind games with a lot of downtime or if you need a long term game you can play in short bursts, I say give this game a shot! It’ll feel really slow at the start, but things will start to pick up once you’ve built yourself an army of mutants!

Get Mutants: Genetic Gladiators on:

Mutants Genetic Gladiators google play

app store Mutants Genetic Gladiators

Want more After 3 Days game reviews? You can check out our review of Sea Hero Quest and Metal Slug Attack.

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Franco Abrina

Franco is an avid gamer who's into all types of games. He's a sucker for open-world RPGs and pretty much any strategy game (XCOM, Starcraft, the works). Legends say he has tens of characters in a heavily modded copy of Skyrim where he can switch between characters in a single save, essentially making his own silly lore. Nerd.
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